Fei-Fei Li's World Labs shipped Atlas, a model that generates video and 3D geometry together. You give it a camera path, not a prompt word like pan. One photo becomes a walkable scene.
Every image and depth map in Atlas sits at an explicit 3D camera position. That makes the camera a control, not a description. Output runs to 1440p and one minute.
It also exports point clouds and Gaussian splats, a 3D scene format, so the result drops into a 3D pipeline instead of ending as a video file. That is the part game and robotics teams care about.
Reviewers are split. The demos hold up on scene reconstruction. The claim that this is usable for robot simulation has not been shown outside the lab.